whats up guys, back with another blog! Today I thought I’d tell you all a little bit about myself! I’m currently in my second year of Creative Digital Media. My first year didn’t go exactly to plan. I ended up having to repeat five out of ten modules. My favorite module of last year was Storytelling and Narrative because that’s where I feel the majority of my skills lay. I really disliked web development... but maybe that’s just because I am terrible at it. With long days in college, I don’t necessarily get to do much in my spare time. However, when I get the opportunity I play video games. My usual go-to games are Fifa, GTA 5 and, of course, Fortnite.(Small tip; the best food to eat when gaming? Pasta.) Pasta is the make or break dish for me. If you can’t make a nice bowl of pasta then you’re outta here! Seriously, who struggles with pasta!? After getting my degree in college, I hope to continue in the path of video editing/making. Maybe a YouTuber! Another way I would like to g...
Getting a player to identify and connect with a character is an extremely important part of developing a game. Developers try to use the players empathy to connect with a character, especially the protagonist. The are 6 main elements to the making of a story: Plot . The narrative that describes what actually happens. Theme . What does it all mean? Why does it happen? Character . As in, a single role within the story. Diction . The dialogue, and also the actor’s delivery of that dialogue. Rhythm . This does include “rhythm” in the sense of music, but also the natural rhythm of human speech. Spectacle . This is what Aristotle called the “eye candy” or special effects of his day. He often complained that too many plays contained all spectacle and nothing else – sound familiar? All stories have the following form: The protagonist has a goal, which is created by an inciting incident . The protagonist tries to reach the goal, but a gap ...
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